Opened 15 years ago
Last modified 15 years ago
#32 closed defect
EjectPod code cumbersome and weird — at Initial Version
| Reported by: | MrWabbit | Owned by: | MrWabbit |
|---|---|---|---|
| Priority: | minor | Milestone: | 1.80 |
| Component: | Core | Version: | 1.77 |
| Keywords: | EjectPod, EjectPodPane, EjectPodPaneImage | Cc: |
Description
Eject Pod is constructed as a pane, which makes it inflexible when switching HUDs. (SwitchPane? doesn't have a 'default' option, so you have to enumerate every possible value).
It is then converted to an image, for some reason, before being added to the dialogs. It doesnt make sense and is annoying for HUDsmiths.
I wonder who the brave soul will be that shall provide a fix for this?
Note: See
TracTickets for help on using
tickets.
