Opened 15 years ago
Last modified 14 years ago
#45 closed defect
Improve the target stats display on the in-flight map — at Version 3
| Reported by: | Henrik Heimbuerger | Owned by: | |
|---|---|---|---|
| Priority: | major | Milestone: | 1.80 |
| Component: | HUD: GlassHUD | Version: | dev |
| Keywords: | goodfirstbug | Cc: |
Description (last modified by )
- "type/speed/range" should be capitalized consistently with the rest of the UI -- either make everything lowercase, like the personal stats on the left of the map or capitalize these correctly.
- "range" should be renamed to "distance", as it is always relative to you.
- The distance should be postfixed with 'm' like all other distances.
- Fix the range shown when in base, see comment:1.
- Fix long ship types overlapping with ETA/speed numbers, see comment:2.
Change History (3)
comment:1 Changed 15 years ago by
comment:2 Changed 15 years ago by
Additional point:
If the "type" of the target shown in the target window is long enough, sometimes the "target type" text will overlap with the ETA/Speed numbers. For example, if your target has type "Enh Sm Constructor", this text will take up two lines, and the second line will take up the same space as the ETA/Speed readout, making both hard to read.
I don't know if this would be affected by resolution; I play at 1280x800.
comment:3 Changed 15 years ago by
| Description: | modified (diff) |
|---|---|
| Owner: | Bunnywabbit deleted |
| Status: | new → assigned |
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Additional points on range:
When docked and viewing the F3 command view, the "range" readout will behave oddly.
I personally would suggest either removing range altogether if you're viewing F3 from within base, or always giving it from the centre of the sector being viewed, since there might be some specific situations where this might be useful (e.g. quickly guesstimating distances between alephs, bases, other points of interest, etc).