Changes between Version 2 and Version 3 of GlassHUD


Ignore:
Timestamp:
01/05/12 12:23:33 (14 years ago)
Author:
MrWabbit
Comment:

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  • GlassHUD

    v2 v3  
    17171. provide maximum visibility of both HUD elements and gameworld objects, by using large, transparent HUD elements and eliminating redundant backgrounds to text and panes,
    18182. enhance player immersion in the game by creating intuitive designs for - notably - the shield, hull and eye-indicator, and by emphasizing the team color in the design, 
    19 3. add useful features to the HUD, like the Time to Intercept (TTI) counter.
     193. add useful features to the HUD, like the Time to Intercept (TTI) counter and the 'low energy' indicator.
    2020
    2121Bunnywabbit maintains [http://www.freeallegiance.org/forums/index.php?autocom=blog&blogid=67& a developer's blog] on FAO.