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Opened 15 years ago

Closed 15 years ago

#48 closed defect (fixed)

The target view of the map screen should slide in straight vertically

Reported by: Henrik Heimbuerger Owned by:
Priority: minor Milestone: 1.80
Component: HUD: GlassHUD Version: dev
Keywords: goodfirstbug Cc:

Description (last modified by Henrik Heimbuerger)

When switching to the map screen, the target display should move in straight vertically (currently slightly diagonally).

Also check the on-screen and off-screen positions of all dialogs elements. Usually, either the X-component (if they slide in vertically) or the Y-component (if they slide in horizontally) should be the same.

Change History (5)

comment:1 Changed 15 years ago by Henrik Heimbuerger

Priority: majorminor

comment:2 Changed 15 years ago by Henrik Heimbuerger

Description: modified (diff)
Summary: The target view on the map screen should move in straight verticallyThe target view of the map screen should slide in straight vertically

comment:3 Changed 15 years ago by Henrik Heimbuerger

Owner: Bunnywabbit deleted
Status: newassigned

comment:4 Changed 15 years ago by SVN

New commit by MrWabbit? (revision [135]):
[fix for #48] corrected typo where off-point != on-point

comment:5 Changed 15 years ago by MrWabbit

Resolution: fixed
Status: assignedclosed
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