Opened 17 years ago
Closed 9 years ago
#8 closed enhancement (fixed)
Implement flexible HUD switching in the client
| Reported by: | Henrik Heimbuerger | Owned by: | Henrik Heimbuerger |
|---|---|---|---|
| Priority: | major | Milestone: | 2.0 |
| Component: | Allegiance client | Version: | n/a |
| Keywords: | ui, codechange, client, flexible, separation | Cc: |
Description (last modified by )
Allow more flexible switching between UIs by showing a list of available HUDs in the ESC menu, allowing the user to select from all of these, instead of just the two default (possibly modded) ones.
The HUDs should be moved into separated directories below artwork.
This will be a client code change.
Change History (5)
comment:1 Changed 17 years ago by
| Description: | modified (diff) |
|---|---|
| Status: | new → assigned |
| Summary: | Implement flexible UI switching in the client → Implement flexible HUD switching in the client |
comment:2 Changed 16 years ago by
| Component: | Core → Allegiance client |
|---|
comment:3 Changed 15 years ago by
comment:4 Changed 9 years ago by
| Description: | modified (diff) |
|---|---|
| Status: | assigned → accepted |
Indeed, thanks to MrWabbit?'s preparations, this was quite easy!
comment:5 Changed 9 years ago by
| Resolution: | → fixed |
|---|---|
| Status: | accepted → closed |
Done mostly in 0dbbc51, with some follow-up improvements in subsequent commits.
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FYI,
GlassHud? is one variable away from being selected by StyleHUD rather than cortui_settings' NormalHUDMode. So GH should not present any problems in this effort.